stopthatgirl7@kbin.social to Games@lemmy.world · 1 year agoI'm so glad I waited nearly 3 years to play Cyberpunk 2077, but I dread the fact that this is our new normalwww.pcgamer.comexternal-linkmessage-square129fedilinkarrow-up1369arrow-down142file-text
arrow-up1327arrow-down1external-linkI'm so glad I waited nearly 3 years to play Cyberpunk 2077, but I dread the fact that this is our new normalwww.pcgamer.comstopthatgirl7@kbin.social to Games@lemmy.world · 1 year agomessage-square129fedilinkfile-text
minus-squareecho64@lemmy.worldlinkfedilinkEnglisharrow-up8·1 year agoIt had seven years of development before it’s initial broken release.
minus-squareSwiggitySwole@lemm.eelinkfedilinkEnglisharrow-up9arrow-down1·1 year agoThat’s not as long as you’d think anymore, it’s why the bigger studios have massive teams working on multiple games at the same time
minus-squareRaivoKulli@sopuli.xyzlinkfedilinkEnglisharrow-up3·1 year agoIt might not be the best move to hype and sell it to such degree that seven years of development time is not enough. Got too ambitious I guess.
minus-squareA_Random_Idiot@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoits long enough to not have police or cars in races magically teleport behind you every time you look away.
It had seven years of development before it’s initial broken release.
That’s not as long as you’d think anymore, it’s why the bigger studios have massive teams working on multiple games at the same time
It might not be the best move to hype and sell it to such degree that seven years of development time is not enough. Got too ambitious I guess.
its long enough to not have police or cars in races magically teleport behind you every time you look away.