• GreenMario@lemm.ee
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    10 months ago

    Anybody still putting money into this is a sucker. For 50mil they should have had some game out and ready

    Fuck, the entire time SC was worked on we had Elite Dangerous get funded, released expanded and crash and burned. No man’s sky launched from being “Sean Lied People Died” to the biggest redemption story in gaming and Starfield went from a twinkle in Todd Howards eye to complete. Two Everspace games. Rebel Galaxy 1&2. X4!! Fuck me.

    • Th4tGuyII@kbin.social
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      10 months ago

      Exactly. Star Citizen has been in development so long that not only have other developers already had the chance to jump in ahead of them, the genre’s brimming with games now!
      They had such an advantage going into this, how do you fuck up a golden ticket so badly??

      • buddhabound@lemmy.world
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        10 months ago

        They’ve made $600M. How is that fucking up a golden ticket? They’ve all been getting paid well for years. The people who spent money are the ones who don’t have a finished game. That probably doesn’t matter to the people who’ve paid off a large chunk of their mortgages in the meantime.

        • Th4tGuyII@kbin.social
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          10 months ago

          Sure, they’ve got money from all the good will they’re soaking up, but at some point that good will and money will dry up…

          If/when they finally do release a game, it’s now got to not just compare to a whole full genre of games, it’s got to be better than them in order to get that good will back.

          • JokeDeity@lemm.ee
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            10 months ago

            It’s been this long and people are still donating, they have no reason to change course.

          • JJROKCZ@lemmy.world
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            10 months ago

            Who cares about good will? If they release and people get pissed at the finished product then “shutter” the studio, take everyone to a “new” studio and work on another game with the experience and cash you got from SC

    • state_electrician@discuss.tchncs.de
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      10 months ago

      Since backing SC I’ve met my wife, got married and had three children. Two of which are already going to school. It’s crazy how much you can accomplish in 13 years. I wonder if the game will be done before my oldest turns 18.

      • redcalcium@lemmy.institute
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        10 months ago

        Wasn’t dwarf fortress developed for 20 years before seeing steam release? Maybe SC could top it.

        • Pastor Haggis@lemmy.world
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          10 months ago

          The difference is that Dwarf Fortress only released on Steam because they had financial worries due to some health scares. They decided to release it on steam and charge for it but they wanted to deliver a major overhaul of the UI to justify selling it, even though people wanted to pay them for years.

          DF has been in development for 20 years but it’s essentially a full game that they’ve been making better. Yeah it’s buggy (they simulate so goddamn much of course it’ll have bugs), but it’s at least a full experience that you can replay many times and never have the same experience.

          Star Citizen does not deliver a full game, it’s just a glorified tech demo. It’s cool tech, but it’s not worth playing in my opinion.

        • JJROKCZ@lemmy.world
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          10 months ago

          Dwarf fortress was released and being distributed and successful before steam existed, the recent release was to attain more financial security as the devs age and have to deal with medical bills related to aging, failing bodies

    • chaogomu@kbin.social
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      10 months ago

      What happened to Elite Dangerous? I used to play quite a bit before I had to move and ended up on horrible internet. I’ve finally got good internet but haven’t gotten back into it yet.

      • Butt Pirate@reddthat.com
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        10 months ago

        They only really focus on combat and they go out of their way to make progression difficult. Storylines take literal decades to progress and there isn’t really endgame content. Plus they haven’t delivered on half of the features they promised.

        Everything in that game can be boiled down to

        1. Go here
        2. Point at thing
        3. Wait
        4. Log out
        5. Log back in
        6. Repeat until you die of old age

        Seriously why is a relog an official part of the game loop?

        • Kecessa@sh.itjust.works
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          10 months ago

          Wait… They actually made logging out something you need to do in order to complete objectives?

          • Butt Pirate@reddthat.com
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            10 months ago

            Not technically, but yes. I don’t remember the component, but there’s one specific widget that you need to get in order to build one of the ship launched fighters (iirc). You have to complete a (decently fun imo) gameplay loop, and huzzah! You get the widget.

            But you need fifteen of them.

            And they don’t respawn while you’re in the instance, no matter how long you wait.

            There’s only one single site on the entire planet, so you either have to

            1. Leave the planet and fly back (which can take minutes).
            2. Find another. They aren’t marked on the map or anything so you have to quit the game and open a browser and find the third party website that indexes everything Frontier is too lazy to do themselves, find a solar system a dozen jumps away that maybe has what you’re looking for and repeat the process, or
            3. Relog

            Guess which one most of the players do?

          • Jerkface@lemmy.world
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            10 months ago

            It’s my point of view that they created so much friction in the gameplay loop that players generally prefer logging to get their materials or whatever they need, and FDev’s policy is “sure, whatever,” because then they don’t have to improve the gameplay.

            • Kecessa@sh.itjust.works
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              10 months ago

              Wow… I played just long enough to buy a Dolphin, never got out of the first few systems, it was before Beyond’s release and I found the loop to be boring after about 15h…

      • Kecessa@sh.itjust.works
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        10 months ago

        One thing the others didn’t mention: They released a multilayer expansion, if you try to play in co-op the game crashes, they announced they wouldn’t fix the issue so they basically wasted resources on developing a game mode that doesn’t work and still made it a selling point.

        Fuck em.

      • Zectivi@sh.itjust.works
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        10 months ago

        Last I played, the arc was humans attempted firing a weapon targeting Thargoids and it failed. Thargoids got mad and attacked human systems in the bubble.

        There was also some unhappiness around their spacelegs expansion and the subsequent end of development for console versions. I stopped playing since then not because of any problems but because I got into other games.

        • GreenMario@lemm.ee
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          10 months ago

          I was on Xbox (where my friends were). Once Odyssey flopped they cancelled any new updates to the console versions and after a couple of years haven’t No Man Sky’d Odyssey yet.

      • Maestro@kbin.social
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        10 months ago

        A shit update, bad handling by the devs and complete refusal to listen to the player base. So, the things that usually plague big games.