They only really focus on combat and they go out of their way to make progression difficult. Storylines take literal decades to progress and there isn’t really endgame content. Plus they haven’t delivered on half of the features they promised.
Everything in that game can be boiled down to
Go here
Point at thing
Wait
Log out
Log back in
Repeat until you die of old age
Seriously why is a relog an official part of the game loop?
Not technically, but yes. I don’t remember the component, but there’s one specific widget that you need to get in order to build one of the ship launched fighters (iirc). You have to complete a (decently fun imo) gameplay loop, and huzzah! You get the widget.
But you need fifteen of them.
And they don’t respawn while you’re in the instance, no matter how long you wait.
There’s only one single site on the entire planet, so you either have to
Leave the planet and fly back (which can take minutes).
Find another. They aren’t marked on the map or anything so you have to quit the game and open a browser and find the third party website that indexes everything Frontier is too lazy to do themselves, find a solar system a dozen jumps away that maybe has what you’re looking for and repeat the process, or
It’s my point of view that they created so much friction in the gameplay loop that players generally prefer logging to get their materials or whatever they need, and FDev’s policy is “sure, whatever,” because then they don’t have to improve the gameplay.
Wow… I played just long enough to buy a Dolphin, never got out of the first few systems, it was before Beyond’s release and I found the loop to be boring after about 15h…
They only really focus on combat and they go out of their way to make progression difficult. Storylines take literal decades to progress and there isn’t really endgame content. Plus they haven’t delivered on half of the features they promised.
Everything in that game can be boiled down to
Seriously why is a relog an official part of the game loop?
Wait… They actually made logging out something you need to do in order to complete objectives?
Not technically, but yes. I don’t remember the component, but there’s one specific widget that you need to get in order to build one of the ship launched fighters (iirc). You have to complete a (decently fun imo) gameplay loop, and huzzah! You get the widget.
But you need fifteen of them.
And they don’t respawn while you’re in the instance, no matter how long you wait.
There’s only one single site on the entire planet, so you either have to
Guess which one most of the players do?
Wow… it really got even worse than when I played…
Ngl tho VR space combat is pretty fun. But i dumped money on VR and a HOTAS.
Money spent on hot ass is money well spent
Amen
It’s my point of view that they created so much friction in the gameplay loop that players generally prefer logging to get their materials or whatever they need, and FDev’s policy is “sure, whatever,” because then they don’t have to improve the gameplay.
Wow… I played just long enough to buy a Dolphin, never got out of the first few systems, it was before Beyond’s release and I found the loop to be boring after about 15h…