Canadian-American software developer living in Japan since 2015. Into gardening, DIY, permaculture, etc.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I will continue not using it. I was interested in Oculus until they sold to FB and then I nope’d right out of that. I really did think VR was neat, but various things kept me from pulling the trigger. If it becomes the only way to use chunks of the internet, I just won’t use them; I grew up still in the analog world (though we did have BBS and very early dial-up in the '80s), and I could go back to it. I’d honestly miss educational content more than anything else, but I can get books. In my lifetime, that strategy would probably still work fine.


  • What do the terms of use and privacy policies say? Who’s paying for the servers and what are they getting out of it? Also, since your data is federated, what happens when it hits a server with any different policies (or who may be in violation of the license of the software itself, but is getting no enforcement)?

















    • any 3d Zelda games. I didn’t play OOT until I was in my late 20s and it was awful (specifically controls and camera). I tried watching people Speedrun it or do the randomizer, but the sound link makes when rolling (which most did most of the time) drove me crazy. BotW seemed like something I would like on paper, but Nintendo just had to work their new controls into some shrines and I found it frustrating. Also didn’t like the breaking weapons. Link Between Worlds (神様のトライフォース 2) sits in a weird place. I mostly liked it, but hated the gimmicky 3d bits on the 3DS.
    • goldeneye for the same reasons - felt like a step backward and I had no nostalgia for it, playing it for the first time in my 30s.
    • anything with the N64 controller for the same reasons. It felt so unnatural and weird.
    • most roguelikes (but not all). Losing to random chance is annoying. Some randomness is of course fine
    • dark souls and the like. Watch boss. Die. Try again. Die. To me, that’s boring. I’d rather have in-world ways of learning about the boss.
    • pokemon. I was already in high school, working part time, and doing a lot of school stuff (band/theatre/sports) and just never got into it. I tried Pokemon go and didn’t care for it (but did like Dragon Quest Walk that came out later)
    • Final Fantasy 7 – hated the camera and other similar things. Story and all was fine
    • Most 3rd person shooters (with the exception of Just Cause). I would line up the perfect shot in Sniper Elite only to shoot the few pixels of the corner of something I couldn’t see because my character’s dumb body was in the way
    • starfox. I was already playing better games like that on Amiga and other platforms, so it felt like a step back to me