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But they don’t have more data than organic maps since they’re using OSM too.
But they don’t have more data than organic maps since they’re using OSM too.
Sorry, it looks like the link was lost when cross-posting. I updated the post
For dôme reason it’s broken for me. I had to open it in nightly for reader mode to work.
Unreadable on mobile…
But they don’t support the same API. This is completely off topic.
The backend is not
GTK is in bare C
, which is rather easy to interop with Rust
. Even if using GLib from Rust is a pain, GTK can and does have decent Rust bindings.
QT on the other hand is C++ with object oriented stuff, and therefore cannot have easy bindings to Rust.
They’ve never had more users.
And if you had spent 3 minutes looking at r/Signal or the support forum before they disabled SMS you would have seen how many people were confused by the feature.
Any of them also supports WebTorrent?
Not updated since 2012? How is it not full of security holes?
deleted by creator
There’s a FLOSS dating platform: https://alovoa.com
The steam documentation mentions for keys that while it is OK to run sales on different platforms at different times, the steam store must have similar sales within a reasonable time period, and he base price must not be higher on steam.
Thinking about it there are also multiple FLOSS games that are free on GitHub/Linux repos but paid on Steam. For example Mindustry and Pixel dungeon.
Looking at steam’s own policies, this is true for steam keys, but there is an an going lawsuit that claims steam also makes this apply to non steam-enabled games: https://arstechnica.com/gaming/2021/07/valve-issues-scathing-reply-over-the-facts-behind-a-steam-antitrust-case/
But looking mosre closely than I did previously this is based on:
So I don’t really know, but if what valve says is true (which looks like it is), then I don’t see any monopoly abuse indeed.
They do have a monopoly, but it’s in large part for providing a better service. As a Linux user, I prefer Valve 100% over Epic that buys Rocket league and discontinues linux support. I do prefer Itch and GOG for the possibility of no-DRM games, but I’ve got to say it’s overall a worse experience (no auto updates, no social features etc…)
I made my initial comment after watching: https://www.youtube.com/watch?v=mOEG5qmMQas which suggested that Steam applied the MFN for non steam - enabled games too, but was done prior to Valve’s response.
They don’t have a client but both allow you to just download the game and run it from a .sh
that installs it in the local folder. That’s enough for me but I agree it may not be for everyone.
Not even Cyberpunk or the Witcher could sell more on gog than on steam even though you knew that there the developers got 100% of the money spent.
Most gamers don’t know and/or don’t care, so they will take the least resistance path, which is Steam.
Steam has a “most favoured nation clause” which prevents companies from actually selling for cheaper on other platform. This is how steam maintains its monopoly. If it were possible for CD Projekt Red to sell it cheaper outside of steam it would force steam to actually charge developers less.
Edit: see below, it’s actually not that clear.
Itch and GOG have decent linux support
The post specifically mentioned POIs, and as far as I have tested (in France at least), Magic Earth has the same incomplete/missing POI database as organic maps, coming from OSM.