That’s why live services games needs to incorporate micro transactions. The studio needs to have a constant revenue stream to maintain the development and the infrastructure cost.
That’s why live services game needs to end
That’s why live services games needs to incorporate micro transactions. The studio needs to have a constant revenue stream to maintain the development and the infrastructure cost.
That’s why live services game needs to end
The only reason that comes to mind to use x264 is to avoid transcoding for older clients. Also Firefox does not support HEVC so it always needa transcoding (at least on Jellyfin)
Sadly some clients (nvidia shield tv) does not support AV1 :( right now I’m encoding some AV1 content I have back to HEVC just because of that.
It would be curious if the presence of Forza Horizon on pc and xbox lowers The Crew downloads for those platforms
I have the quest 2 and imho VR has 2 problems:
If you puke inside a portal, does it mantains its momentum?
Elite Dangerous is fantastic!
I have a quest 2, tried with both standard lenses and prescription.
I’ve played with both basically, because the jump mode is a bit confusing sometimes, and it doesn’t work if you want to walk backwards. The VR game i played the most (after beat saber) is Elite Dangerous, because sitting in the spaceship actually makes things better, even when dogfighting
That’s why I basically dropped VR, and even when playing, I only played beat saber. Alyx was a very bad experience for me (mind blowing game, but not if I’m sick after 15 mins) and with that, every other game with movements (no mans sky ship is very bad)
Some of Ubisoft games don’t work well on Windows, so…
The sad thing for us is that we always wanted to have a private server, not a solo mode. I want to mess around with my friends with multiple boats. I don’t care about playing in a galleon, let me play 4 solo sloops with my friends!
20 minutes? You are lucky! Me and my friends wasted entire afternoons of gametime because of insanely aggressive and skilled pvp crews. That’s the reason i quit the game, i just cannot handle to waste many hours every time a pvp crew targets me.
It will ask a small fee for every install, on top of the royalties. The issue seems that for small studios this fee is not feasible, and it seems that also pirated games and demos would count
Because putting a 2 after the name makes a new engine. It’s just a new iteration of the same old engine that runs Fallout 3, skyrim, and Fallout 4.
I still have to play Starfield, but the most boring aspect for me of NMS was the writing. I’ve found it incredibly bad, so i guess starfield is better in that regard
It may be beneficial on some devices that requires low latency (like streaming to a VR device or remote gaming). I can see the difference in latency from wifi5 to wifi6 when remote gaming.
Your assumption that “using reflection means the code is wrong” seems a bit extreme, at least in .Net. Every time you interact with types, you use reflection. Xml and Json serialization/deserialization uses reflection, and also Entity Framework. If you use mocking in test you are using reflection.
We have an excel export functionality on our sites that uses reflection because we can write 1 function and export any types we want, thanks to reflection.