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Doesn’t know the lyrics. Just goes meow meow meow.
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I’ve been playing Etrian Odyssey 3 HD and I’m enjoying it. It’s a lovely blobber with an interesting take on mapping. You can choose between full, minimal or no automapping. I’m playing with minimal automapping and I’m rediscovering the joys of mapping a dungeon crawl, a thing which I thought I was officially done with. At “normal” the difficulty is just right for me. I’m particularly enjoying the total absence of brutally obtuse puzzles, a staple of western RPGs for some reason. Only downside is the fan service some of the art suffers from, a staple of JRPGs for some reason.
Feel the same. My switch is collecting dust and I just don’t feel like touching the backlog there. The fleeting nature of a console is depressing.
No. I came here for a nice place and I’m uninterested in instances that Beehaw defederated from and in banned users.
I subscribed to basically every Beehaw community plus some communities from federated instances, and I browse by “'Subscribed”.
More activity would always be cool, but I don’t miss doomscrolling through reposts and trolls on other platforms either so.
I was more thinking about the “proper response” part, as an example.
It’s a vague statement. Enormous wiggle room. I think there’s a valuable idea somewhere in there about reflecting on the root of a problem, but the conclusion is overly fatalist. It’s OK to hold someone accountable even though they are part of something bigger.
Siralim Ultimate is a very special monster collector. The sheer amount of everything is delightfully overwhelming, the depth is nonsensical and the grind is real. I love it.
I have played some of the Avernum games. In my opinion it’s peak Jeff Vogel. If you’re fine with the graphics, you’re in for excellent writing, nicely done non linear exploration and original world building.
Thank you! Wow, they were truly ahead of their time. 🙃
What is this cursed place? The clickbait has eaten everything. uBlock should make this into a blank page.
Right?! I freaked on the same paragraph. Most depressing thing ever said about game dev. These suits would rather fire everyone and play stonks all day if it earned a dime more. I’m so mad for the massive creative force being crushed by this broken system.
Diversity: it’s good for everybody! Also, it’s wise to get used to being taught new things by younger people, lest we become stuck in the past *shudders*.
Congrats! Hopefully your next boss realizes the delay you’re asking for is a small price to pay for hiring someone who cares.
Reducing emotion to voice intonation and facial expression is trivializing what it means to feel. This kind of approach dates from the 70s (promoted namely by Paul Elkman) and has been widely criticized from the get-go. It’s telling of the serious lack of emotional intelligence of the makers of such models. This field keeps redefining words pointing to deep concepts with their superficial facsimiles. If “emotion” is reduced to a smirk and “learning” to a calibrated variable, then of course OpenAI will be able to claim grand things based on that amputated view of the human experience.
Wrong article?
Just be careful not to idealize the past as some golden age of gaming. During the SNES era, worthwhile titles were few and far between on top of spotty regional availability on account of profitability (supposedly). The bar to entry for gamedevs was huge: the dev tools were obtuse and the distribution methods were shit and centralized (toy stores, computer stores, magazines). The offer was also ridiculously sanitized, at least on consoles.
It’s great that we can still enjoy the good games of the past, but I absolutely love what indies come up with nowadays. There are so many and they’re so creative! ❤️ Some talented big studio devs even manage to release something nice once in a while despite the organizational structure they work in. I never want to go back to gaming in the 90’s. Furthermore, I’m of the opinion that there are many past titles being hailed as classics solely based on some unconscious nostalgia for youth (I’m looking at you GOG).
Cheaper than many phones as well.
The actual research page is so awkward. The TLDR at the top goes:
single portrait photo + speech audio = hyper-realistic talking face video
Then a little lower comes the big red warning:
We are exploring visual affective skill generation for virtual, interactive characters, NOT impersonating any person in the real world.
No siree! Big “not what it looks like” vibes.
I really liked the original 2DS personally. The announcement left everyone incredulous as the device sounded and looked like a dumb downgrade. I mean, it was hard to tell if it was joke or not. In the end though it’s light, cheap, tough and surprisingly comfortable.
Kernel/Syscalls/jail.cpp
includes the gender neutral “they” as well. Good on them for merging that PR.