Here to follow content related to Star Trek, Linux, open-source software, and anything else I like that happens to have a substantial Lemmy community for it.

Main fediverse account: @f00fc7c8@woem.space

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Joined 1 year ago
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Cake day: August 4th, 2023

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  • For a while I daily drove a Purism Librem 14 with Debian’s fully free kernel, and installed as few non-free packages as possible, including firmware blobs (which I didn’t install any of until I decided I needed Bluetooth). My experience with gaming was generally fine.

    With linux-libre you really have to buy your hardware specifically with support in mind. You’re limited to Intel and non-bleeding-edge AMD graphics cards, a very small range of wifi cards, and no Bluetooth. Otherwise, video games should work as well as they would on any other computers with the same specs. Especially if you’re also limiting yourself to games with free engines - I’m not aware of a single libre game that demands more than a modern Intel integrated graphics card can provide, even on high settings.





  • f00f/eris@startrek.websiteOPtolinuxmemes@lemmy.worldLinux "Anti"-Piracy Screen
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    2 months ago

    I came across a bunch of those recently, which is how I came up with the idea for this, as a parody :)

    Internet horror is disappointingly un-creative. I have no idea why the weakest works (sonic.exe, anti-piracy, kill screens) always end up becoming huge trends, or why so few people try to put a significant twist on said trends.





  • No modern AAA games have been released this way, but there is at least one game made specifically for libretro (Dinothawr) and a few other games that have been converted into “contentless” libretro cores (Cave Story, Mr. Boom, Rick Dangerous).

    The games (or their engines/emulators) would have to be modified to use the libretro API for things like input, rendering, and sound. Though it doesn’t look terribly hard to program for, it does tie the game to RetroArch (or another libretro frontend) and possibly limit what the program can do.

    I thought I’d also bring up Lutris, which is not only a libretro frontend but also a frontend for numerous other game platforms. It may not have the game console-like UI of RetroArch, but I think if you must have all games under one launcher, it’s the best you could hope for.





  • For me, the outdated packages in stable have actually gotten better over time, as DEs get closer to a place where I don’t need any major updates to enjoy using them, Flatpaks become more readily available, and on a subjective level, I get less and less invested in current Linux news. Before Debian became my “forever distro”, I’d hopped to it a few times, and often found myself wishing for a newer piece of software that wasn’t in backports or flathub, or simply being bored with how stable it is, but that’s been happening less and less. And I feel like Debian 12 in particular left me with software that I wouldn’t mind being stuck with for two years.

    I’ve gotten warnings to upgrade my browser with Debian’s Firefox ESR, but they never affected a website’s usability in a way that a newer version would fix, and they do provide security updates and new ESR series when they come out; even if you must have the newest Firefox, you can use the Flatpak.

    Additionally, I’m currently on testing in order to get better support for my GPU, and each time I’ve tried to use it, it’s worked for me for a longer time than the last as I get better at resolving or avoiding broken packages. If you do experience issues like the one you described, and can replicate them, and no one else has already reported them, you should report them to Debian’s bug tracker. The whole point of Testing is to find and squash all the critical bugs before the next stable releases.


  • f00f/eris@startrek.websitetoLinux Gaming@lemmy.mlBottles not working
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    4 months ago

    First, go to [three dots] -> Preferences -> Runners -> Proton, click the button next to the newest available version of Proton GE (currently ge-proton-9-7), and wait for it to download.

    Then, go to your bottle -> Settings -> Runner, set the runner to ge-proton-[version], and wait for Bottles to configure the new runner.



  • Almost all distros can dual boot, so there’s little reason to highlight one as being the best for it. Dual booting is a bit messy and risky no matter what you do, so back up your data first and, if you’re new to Linux, look up instructions for dual booting Windows 11 and your chosen distro.

    Only one I can think of that does anything special with dual boot, off the top of my head, is Q4OS, which offers a way to install it from within Windows using an app. (It also happens to be tailored towards people familiar with Windows XP or 7, so it should be a somewhat smooth transition for a first time Linux user.) I haven’t tried this myself, but I imagine it just expedites the usual steps of dual booting: shrink the Windows partition, then install into the resulting free space (or to an unused disk).

    If that doesn’t sound appealing, just try any distro recommended as “beginner friendly”, like Linux Mint. Tutorials should be easy to find.


    1. Create a source control repository containing all your code, and publish it to an online code forge. GitHub’s docs might help with this: https://docs.github.com/en/get-started/start-your-journey
    2. Choose an open-source license and add it to the repository as a LICENSE file. If you want to require any projects that build upon yours to be open-source too, the GNU GPL is a good choice. If you want to allow proprietary programs to include your library without releasing any source code other than that which is directly based on yours, the GNU LGPL is good for that. If you want to allow people to do whatever they want, even use all your code as the basis of a proprietary program without credit, the Unlicense is a good choice. There are a lot of licenses with different degrees of “copyleft” and attribution requirements in between. Technically publishing with a license file is all you need to do, but there are more things you should do.
    3. Create a README text file describing what your program does, and instructing users on how to compile and run it. Consider including more detailed documentation on how to use it, as well.
    4. Clean up your code and file layout so that it’s as easy as is feasible for other programmers to understand.
    5. Promote your project to whoever you think might find it useful!

  • Unfortunately, the state of Android music players is not great. Currently I have two FOSS music players installed: Metro Music Player (the F-Droid version of Retro Music Player) and mucke. mucke has a ton of really cool features that improve the shuffle experience but it’s actually worse than most apps at pulling album art. Retro/Metro has beautiful UI, and has pretty good features for customization, but lacks the cool features mucke has and is less stable. Both have more than one annoying bug, but it took me a while to find music players that had this few dealbreakers.


  • There was still Wine, and PlayOnLinux helped further, but when I looked for a game I wanted to play on WineDB, there was no guarantee it even had an entry, and if it wasn’t listed as “platinum”, the chance of you experiencing any reported issue was very high.

    Not to mention, playing Steam games that weren’t native was an impossibility.

    Thankfully I was more of a console gamer at the time, and I got a lot of enjoyment out of the few games that received Linux ports - like Team Fortress 2!