I hope you are right, I really like the game and hope they have some interesting fix for toxicitiy and matchmaking.
I hope you are right, I really like the game and hope they have some interesting fix for toxicitiy and matchmaking.
hopefully, I just hope Deadlock doesn’t get the Artifact treatment
they would fit into the Deadlock development, imo
Lol, yea exactly. Thats why electornic devices stop working after their guarantee runs out 80% of the time… ;)
“open them up”? make them open source or what? thats ridicolous
I don’t understand this bullshit, if developers/publishers drop their games, just stop investing time into their games or buying from them. How could you force private companies to invest into something which gives zero return?
pre alpha…
Paid content, best content.
facepalm I truly mixed that in my brain. But Valve also has this Dota Chess Game, right? Not sure if you would count that as a success though, have totally lost track of it.
Artifact, Heroes of the Storm etc. those are not success stories of recent Valve.
This is taking way too long.
Just play guild wars 2 if you don’t wanna rely on other players.
Why play the old iterations? Is there a reason? I think the newer ones are more “beginner friendly”? With training modes and such.
Interesting topic, this was also relevant to me some years ago when I started dabbling in twm, esp. i3wm in that time. To this day I am using i3 because its “easy” to set up for me and I started using a repository on codeberg.org for version control of my dotfiles (https://www.chezmoi.io/).
I am also torn on the subject of using twm nowadays, at work I am using i3, but at home I am still in the woes of a fully fledged KDE. I love to work on the terminal and prefer most applications to be cli based instead of having a full gui. But recently I finally took the plunge on trying a multiplexer (https://zellij.dev/) which actually makes me think, twm are not really that necessary once you start using a terminal multiplexer.
Because what you will notice is that it doesn’t make a lot of sense to tile ALL of your windows all the time, mostly its for cli applications, which is handled by the multiplexer in a perfectly fine way. Also when it comes to eye candy…with twm you will mostly never see your wallpaper, apart from some artificially created layouts which you can post on various *unixporn sites.
While you want a lot of windows as fullscreen, depending on your screen size. (most videos, browser etc.) So maybe you don’t really need a twm and can instead work with any lightweight window manager, the beauty of going non-fully-DE is that you can mix and match all your favorite programs however you like! Take a look at and check out some of those git pages maybe you find something which suits more to your needs: https://wiki.archlinux.org/title/Wayland#Tiling
You don’t really need to use a tiling window. You can still use a floating window manager and learn Linux stuff.On my Guix system, I had River setup with Waybar, Rofi and Rivertile, with other utilities like WirePlumber, brightnessctl, etc and I didnt really enjoy the experience. Sure, I could have spent some more time on improving that, but I thought that it was pointless having dotfiles next to my scheme config, so I went back to GNOME Shell.
Interesting point, so because Guix “forces” you to declare you OS you rather skipped on the option of having dotfiles? Not sure I can fully follow that train of thought. Esp. when it comes to GNOME being used instead. Can you shed more light on what made you switch?
Removed by mod
Didn’t know something like this exists. Still confused what the benefit to ordinary dynamic tiling?
Sadly there is no way around it. The mentioned alternatives like regolith have already been mentioned. There is also some smaller distros with prepared twm configs, but I can’t recommend it. Because if you want to customize it, you will have a hard time finding the right ways to do it.
Is the performance drawback from streaming in this encoding less noticeable?
I haven’t played Dota2 for years, but the toxicity was a reason I stopped. So I am not sure this thing is effective. I know its a tough task, but still I believe that if one developer can have better solutions to this, than it would be Valve.