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Joined 1 year ago
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Cake day: June 16th, 2023

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  • Here is a simple video that breaks down how neurons work in machine learning. It can give you an idea about how this works and why it would be so difficult for a human to reverse engineer. https://youtu.be/aircAruvnKk?si=RpX2ZVYeW6HV7dHv

    They provide a simple example with a few thousand neurons, and even then, we can’t easily tell what the network is doing, because the neurons do not produce any traditional computer code with logic that can be followed. They are just a collection of weights and biases (a bunch of numbers) which transform the input in a some way that the computer decided that it can arrive at the solution. GPT4 contains well over a trillion neurons, for comparison.










  • I think there is a middle ground though. It’s fine to have easy settings to help people get though a game if they want. The online functionality in Mario wonder, and the ability of Yoshis to not take damage are great examples of that. But on the other hand, I also don’t want to just steamroll the game, fully clearing most of the stages in a matter of minutes. How many man hours of work did they put into each of these stages, just for me to blaze through it in 3 minutes and then never look back?

    Like I previously mentioned, something as simple as just a time trial mode could give me an actual incentive to go back and enjoy the content a little more.