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Cake day: July 2nd, 2023

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  • I use my hands to kind of do the same thing. It’s probably the behaviour they modeled Monk’s “hand thing” after. It still helps even if I’m searching using my memory and spatial awareness to recall and search through something I am not currently looking at. Somehow, narrowing the scope physically with my hands helps. It’s probably a muscle memory or proprioception thing.

    For example, if I want to find something to eat in the fridge. I generally won’t be able to think of anything by just opening the fridge and looking through it. Unless there is something super obvious like a leftover pizza box or something else impossible to miss like that. Just trying to search by looking at each shelf only increases the odds of finding something by like 5%. But when I use my hand and slowly move it down the shelves, I can somehow think more clearly about what is on each shelf than I could without using my hand. And, as I mentioned, it also works even if I am no longer looking in the fridge. I can do it with the door closed and still more clearly recall what was on each shelf.

    It also helps when scanning through my whole house looking for something, with and without currently having eyes on it. Like scanning through the whole house room by room while still sitting at my computer, I do a much better job if I am pointing my hand at the place I am thinking about as I scan.

    I should probably mention I am Autistic, my spatial awareness and proprioception are two areas I have seemed to benefit. But it’s very easy to get confused or distracted if I have too much information at once. So that is mostly what is going on. I can’t just imagine that I am pointing at something in my imagination to gain the benefit, I have to be literally, physically pointing. Although I can translocate, like not be at my house or fridge and still scan my house or fridge by pointing relatively where each thing would be if they were there.

    It’s not limited in scope as far as I can tell. Though it is kind of limited in resolution. The bigger the area I am scanning, the less detail I can recall about it when I am not there, or “looking through walls”. But when I am there, I can go as fine grained as the search demands, just takes longer.


  • Hmm, I have no idea what the mayo/ketchup thing is. Looking it up on “know your meme” is basically just blank with a video that doesn’t exist anymore. Far as I can tell, they are individually both popular condiments in most countries, and using them together is even pretty popular in most countries still. So it must be some specific reference I just can’t find?


  • One thing to keep in mind, just to get your expectations right. Kids are more neuroplastic than us, and it takes kids about 5 years of practicing every day to get fluent at their first language. They are learning a few more things for the first time during that too. But you can expect it to take about as many practice hours. So if you only practice 1 hour a week, it’s gonna be a long time. But also, you don’t need to hit the bar of “fluent” to solve your problem. Where kids are at after 1 year is very serviceable for it instead being a second language. If you plan to move to an english speaking country, that would be plenty to get by in your day to day life while you all of a sudden start also spending every day practicing.

    Learning to read and interpret a new language is more than 10 times easier than learning to speak it. Even just writing in it, where you have all the time in the world to compose each sentence is going to take alot of practice to get good at. For speaking, you have to be quick enough to form full sentences in seconds, at a time where it’s not the main thought process going on in your head.


  • When my siblings and I were kids, our parents considered themselves christian and we went to church. But as we grew up, we all stopped believing, and we convinced our parents to stop too. I don’t generally want to convince most religious people to stop, but we were kids at the time and didn’t really know the ramifications of disillusioning our parents. If religious people can believe in “heaven”(or equivalent) and think they are going there, it’s a really nice thought that I don’t want to take away from them. But people that use religion to hurt people, yeah I kind of want to take it away from them. I guess like anything else in life, if you are using it to be nice and constructive, cool. If you are using it to hurt people, take it away.

    The real version of death kind of sucks. It honestly kind of physically hurts/feels bad to even think about ceasing to exist permanently. I feel like that has always been the true purpose and main point of religion. Pretending death is absolutely anything else other than what it really is. I don’t want to take that aspect away from anyone.


  • Well, you got the answers you were looking for, here is a different answer. To your other implied question, how to not worry about dust getting in other holes.

    Main thing is to develop positive air pressure. You want more powered intake than powered exhaust.

    Use fans for all your filtered air intakes, ignore powered air exhaust, run it at lower fan speeds if you can. Air will get out fine. If you force the air in where you want it to go in, dust will only go into the easily removable filters, it won’t be on your components. Any extra hole in the case will just be exhausting the already filtered air. Then just remember to actually check and clean your filters. That’s the hard part. But if you clean them when they need to be cleaned, you will never have to actually clean the inside or the fans or components or anything else, just the filters.










  • Quest 2 and the other headsets of that generation were the turning point. That was when you could finally do a good looking 1080p screen in VR. Quest pro and Quest 3 are about equivalent to 1440p in actual pixels at a comfortable field of view, but in perceived clarity they are as good as 4k. Mainly the pancake lenses helped, VR has always been able to show more digital clarity than the physical equivalent in pixels on a real screen, since it’s got that free temporal antialiasing from your micromovements of your head/neck. But the old lenses really robbed alot of that potential clarity.

    I for sure wouldn’t spend the money on a vision pro, and not just because I don’t have anything else from the apple ecosystem to use it with. That is just too high of a price for a household object to me. A 500 dollar headset and 3000 dollar PC would be a way better use of money.

    But I’m glad the vision pro exists. I think Apple getting involved in something helps normal people see it as a real thing finally. I do think the vision pro is worth the price it costs in the sense that there isn’t alot of mark up there. The tech they put in there is roughly in that ballpark, but I agree that it isn’t quite good enough to replace a desktop, and there isn’t a huge need for a VR headset that replaces a laptop. I certainly will stick to 500 dollar headsets as they steadily approach that same power level. Honestly, at the rate mobile chipset upgrades go, it’s like 3 years behind laptop power at any given point. Not a huge wait.

    A Quest 3 is already in a pretty good place compute power wise. Games already look pretty good, it can stream incredibly high quality video, and having the equivalent of multiple 4k screens all within that relatively tiny price point, hard to compete. But competing is important, and I do hope vision pro does well enough to keep it’s line going. I do like that they made sure there was an official source for 3D movies for the vision pro. I like watching 3D movies in VR, but there was no easy source currently still. You have to get them yourself, whether by playing or ripping the disk on a pc, or streaming them in low quality unofficial apps, or by just straight up illegally downloading them. There was no official store front for real high quality 3d movies in VR yet.

    I wonder if they have any future plans for whatever apple would end up calling PCVR. It’s not just for much better looking games, there are also useful apps that benefit from real computer power instead of laptop power.

    I am also not a big fan of “bespoke” headsets. Any of the ones that try to make it only fit one person best. Even the most uncomfortable headsets are able to be a comfortable 8 hour general use headset for less than 100 dollars of after market mods. VR headsets should be for sharing, especially at those kinds of prices. I think more awareness of the aftermarket and third party scene should be a goal.

    Like the smartphone market, VR headsets have alot of options for customization, and alot of those options make a huge difference for very little cost. I’ve got a huge head, basically the biggest most VR headsets can even support, and I also share my headsets with pretty much everyone I know, including my nieces and nephews, one of which actually had a head size below the minimum when she started. We just put a sweatband on her before the headset and she was good.

    With a halo strap and swappable battery system, Quest 2 and 3 were good to go for hours on everyone I had try it. Quest 1 actually didn’t need anything for comfort other than a counterweight, so I added a 10k mah battery to it, an anker slim. Immediately bringing it to 8 hours of comfortable run time. The pro only needed a new forehead piece, so I got one that was cloth covered memory foam, and then put that same anker slim on it. Speaking of the Quest pro, it was hard enough to spend 1000 dollars on a VR headset. But the eye and face tracking were nice, I still use that one for social VR stuff. But the Quest 3 for anything else.

    I basically live in VR, I come out to eat and sleep, and most of the time when I leave the house. Not every time, sometimes I bring the headset with me. But I’m not technically in VR most of the time, I’m in mixed reality. I am certainly what people would call a VR evangelist, I do get any of the people that express interest to try it. I know there is a very good chance my VR demo is likely the best one they have ever gotten, mostly cuz it’s often the first, but also because it’s actually pretty hard to keep in mind all the best practices of doing VR demos.

    I’ve gotten pretty good at giving impromptu demos to strangers. I always have sanitary covers in my VR bag. And I can eyeball their head size and pupil distance and pick the most likely experience for them. Though I do still let it be their choice, just with my recommendation. And once they are in the headset I do confirm the fit and pupil distance. But having them pre-set pretty close really cuts down on the more uncomfortable parts where a stranger has to be really close to them. And if the fit and clarity are close enough, I can completely skip that even. You don’t need perfect in a modern headset for it to blow their mind.


  • I mean, the rest of us have had proper VR headsets for ten years. Lots of “normal” people in VR now. Mixed reality headsets barely get in the way of socializing with other people in your room, while adding socializing with people not in your room.

    It’s about the same as socializing with someone watching TV or playing a videogame on a TV or computer monitor. Even without seeing their game/app/document/show it’s pretty easy to determine on sight if they are currently too engaged to properly hold a conversation.

    Doing work in VR is about the same as outside of VR, but with the possibility for less distractions and a more organized work area. There are no longer any tradeoffs in modern headsets now that they rival the clarity of a comfortably positioned monitor or TV. And can display many such virtual screens wherever you want them to be.

    But, those possibilities don’t mean you -have to- shut yourself off, how much you want to be distracted by outside stuff is entirely up to you and the people around you. If you prefer to be interrupted, as many people with family do, it’s just as possible to keep your work space contained to a single screen and to work with the outside world pouring in at all times.

    As for gaming, you have every option. You don’t have to only play games where you are physically partaking in the adventure. But you have the option to when it’s the right kind of gaming for that situation. You also have the option of sitting on your living room recliner with the rest of the family watching TV or a movie or playing a game, and you have an additional virtual screen beside the real TV with your work or game or different TV show on it. And with non-apple headsets, each member of your family can financially reasonably have the same option. One family shared screen to socialize with, and one personal screen. And before you ask, yes there are parental controls for VR headsets.

    While the minimum age for VR has legally been 13 for most of the past 10 years, it has recently reduced to 10. Though many people started their kids as early as 4-5 years old, and those kids are perfectly healthy teenagers now. As with all other digital content, it’s best to know what they are actually doing in VR. You have a range of options all the way down to literally seeing the video feed of their headset in real time, or as minimally invasive as just seeing what programs they are launching/playing. For younger kids, it’s best to not play anything online. Not only for them, but for the rest of us, lol.

    And for people that have been in VR 8 hours a day for 10 years now, there have been no negative health issues. And actually compared to people who spend 8 hours a day watching TV or playing traditional videogames on a screen, the VR users are significantly better off on average. While that is only the extreme of 8 hours a day, it illustrates the point most effectively. Spending less time doing any is generally better, but the subset of VR players that spend most of their time in active games were better off than the average person that spent less time doing any. Because obviously just sitting for long periods of time is the main problem. But there were no detriments to vision in the VR players, which makes sense as, if anything it is again possible to be more healthy to our eyes in VR than staring at any other screen.


  • Tarquinn2049@lemmy.worldtoTechnology@lemmy.world15M Trello accounts have been leaked
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    8 months ago

    This is not something a company did.

    The group of people took a list of user names and passwords from a different breach and tried them on trello to see if people used the same password and wrote down which ones did.

    Nothing a company can possibly do to stop this, only users can.

    Even if the company required 2 factor authentication to fully log in, getting this far would still confirm each account/password combo was correct, which is all the “hackers” did.


  • Tarquinn2049@lemmy.worldtolinuxmemes@lemmy.worldNvidia...
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    9 months ago

    When the marketing department is more important to a company than the customer support. Rather than actually help the customers, they just make sure customer support never says anything bad about their products. Including the problems they have/had in the patch notes.

    “These are too many fixes, listing them all will make us look bad.”