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Joined 10 months ago
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Cake day: August 26th, 2023

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  • Mine and my roommate’s Hyundais were stolen. His was stolen by a child. We know this because the high schooler that stole my roommate’s car kept parking it randomly around the neighborhood because he obviously couldn’t bring it home to his parents and parked the car directly in front of our house (he stole it from a train stop so didn’t know). We caught the kid when he came back for it. The kid was 16.

    Mine was stolen and then used in 3+ more hijackings involving a gun according to the FBI agent assigned to my case.












  • I’ve been cooking up an idea for a smaller style MMO with as few NPCs as possible. It’d take a large skill tree in which you can’t possibly put points into everything so people have to specialize and work together. NPCs might fill in jobs while a player is offline like taking sales at the store or unattended crafting but all quests and rewards come from other players. Something unavoidable is that I think there has to be an end or else people either 1) can branch out and become so skilled they don’t need other people or 2) stagnate. So after X real world days, an apocalypse happens. Plague, dragon attack, aliens, zombies, blight, pirates, whatever. If you win, you can rebuild and get a benefit before your next go around. If you lose, you migrate to a new place (generate a new map) and try again.