Games you liked winning awards is something to celebrate. Games you don’t like winning awards is proof that awards are a joke and should be ignored. Just how things work.
So, three people had nothing good to say about the game?
Here, I’ll say something good. The game has some really solid quests in it. And the shipbuilder can be a lot of fun if you enjoy that type of stuff, especially given the fact that the ships all have interiors you can walk around.
There, you’ve now heard a good thing about the game.
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I would agree that you would have to be living in a bubble to not hear a single good thing about Starfield. I mean, you can just read reviews (even the lower scored ones) and see what the game does well.
Privately held companies aren’t “better” due to some natural rule. They can be just as greedy, it all comes down to the leadership and their goals.
I never claimed you said they were losers, it was part of my hypothetical example. Are you sure you read my comment?
Nothing was mixed up. You just seem confused with my simple example. My point was that taking an attitude of condescension is unproductive.
And your premise is flawed from the start, as the average game is definitely much older than you are claiming.
The average consumer of games is a 12 year old with Mommy’s credit card
Though I seriously doubt you are correct in this assertion, I’m not sure how this attitude is helpful?
It’s like if someone said that the average person complaining about games online was just a loser living in their mom’s basement with too much time on their hands.
Yeah, the homepage thing stood out to me as well. It doesn’t feel like it’s focusing enough on the games on currently playing and is just a “general gaming info” type of homepage.
BG3 is a much smaller game than Starfield overall though. There aren’t systems like ship-building, base-building, and the scale is much smaller as well.
I’ve been using backloggery.com for too many years at this point. Any site that doesn’t offer an import tool is likely one I’m not going to switch to. Just too lazy to import all that data.
I thought you were exaggerating but after reviewing the thread at https://www.reddit.com/r/TheDayBefore/comments/18ee3t9/i_present_to_you_the_asset_flip_file_dump/
Yeah, this is going to keep happening.
What’s crazy to me is that the game looks as good as it does on a surface level. It doesn’t immediately stand out as a “This is a garbage game that is going to lead to a studio closure”, at least until you see the person actually play the game.
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I’m definitely pumped for this. I never had time to get into a Rise despite playing a ton of Monster Hunter World. Will be interesting to see what, if any, changes are made to the formula.
I would argue that had much more to do with the fact that Bethesda is one of the very few companies who provide a decent SDK alongside their games.
Wasn’t that the actual developer of SkyUI who put it on the platform as a paid mod?
The only paid mods that Skyrim has are the ones for Creation Club, and I haven’t heard of people getting through the approval process with stolen work.
Maybe I’m just cynical, but I’ve never seen an official supported modding marketplace exist without a significant number of free mods being sold as paid by not the original developer
Which games has this been a problem for?
Many updates for Skyrim have broken SKSE. That’s not really a new problem. Hopefully they’ll be able to fix it just like they have in the past.
The mechanics of the new game plus might not be entirely unique, but are pretty rare among games. Even just having the story acknowledge it in anyway is pretty rare.