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Cake day: June 12th, 2023

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  • I feel that’s an unfair thing to say. Lets be real here, the Creation Engine that runs Starfield isn’t the same engine that runs Fallout 4 or Skyrim. It’s a new version of that engine. When Unity, Unreal or Anvil (just to name a few) release new versions of their engine everyone is like “wow, so much better, so much more possibilities” When Bethesda releases a new version of the CE, everyone is like “Yeah but it’s still the garbage CE” although the CE is a very powerful engine when you think what it really enables them to do (and how easy accessible it is for modders)

    My point is, of course we can end up with a CPU bound game again, but before we know for sure, we should give Bethesda the benefit of the doubt.