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Cake day: April 27th, 2023

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  • It’ll prevent indie artists from having their work plagiarized over and over without payment from indie “devs” who honestly shouldn’t have the right to exist as “developers” if they can’t afford to actually hire artists and such.

    It’d be one thing if they made an agreement to get assets from artists for cheap or for free as a favor, but just plain putting them all out of business permanently by letting a machine steal their work forever is another thing entirely.


  • Only thing shocking about this is that it took this long. Any drone capable of carrying a weapon was going to get one. I mean, look at Ukraine right now. Consumer drones with soda bottle improvised explosives and cardboard drones. I can see a future where most warfare is drone vs drone, to see who can hit the other’s supply lines / storage first.

    The way Russia’s turtling with illegal mines, drones are basically one of the only ways to attack without taking massive losses while also moving slowly and being sitting ducks for artillery.


  • Sad, because I was a fan of them and bought all their games from Saint’s Row 1 all the way to Gat out of Hell (although not in chronological order) and got Agents of Mayhem for free somewhere, but think they’ve made some bad moves lately.

    I think it all started going downhill from Agents of Mayhem, and them screwing up with the reboot of Saint’s Row was probably the nail in the coffin. I wish they’d just made Saint’s Row 5 instead, with wacky time travel shenanigans and a more polished set of superpowers.

    At the point where they decided to “reboot” to something old school and grittier (TOO old school, imo) they really didn’t get what their fanbase wanted, and what new players who’d only heard of and experienced Saint’s Row 4 would get excited about.

    They could’ve probably taken Saint’s Row up to 6 entries if they’d just iterated on the formula from 4 and possibly Gat out of Hell (I wouldn’t know, I got distracted and didn’t play it after I bought it, ironically). Similar to how United Front Games (the developer of Sleeping Dogs) could’ve probably stayed in business if they’d just made Sleeping Dogs 2 instead of that horrible “free to play” multiplayer asset flip of some of the least interesting elements of Sleeping Dogs 1.


  • Not surprising, but disappointing. The premise was interesting (first person magic shooter) but the execution was tepid. The presentation / atmosphere, the generic graphics, the dopey dialogue, the lack of an interesting story. A lot of the success of games like Halo is how the world sucks you in with its atmosphere and storyline, I think developers really underestimate how much that matters in a single player game. Cinematogrophy is important, the feel of an experience is more than the simple gameplay of moving a character around and pushing buttons.






  • Not so sure about that, I feel like average people are waking up to technological bullshit like this more and more every year. Yeah there’ll still be an overly high amount of idiots, but I’ve learned that even older people can change and question things like this.

    You can only get so many “We’re giving you 2 free years of identity theft protection because we got hacked and your personal information got stolen.” from big companies like your cell phone company, credit check company, etc. before you’re like “Hey, anything I put online can get stolen by criminals…”

    Even if you’re a tech-unsavvy type. At some point the light bulbs turns on and you put 2 and 2 together.



  • Given how modern AAA games are and Bethesda’s recent track history, it’s not negative to be skeptical, it’s smart.

    Especially since despite Microsoft watching over them and helping them to have the most “bug free launch in history” it’s still probably going to be a hot mess for weeks to a month after launch. I want to be pleasantly surprised, but I’m not getting my hopes up.

    Plus, the recent release of Baldur’s Gate 3 with no microtransactions or season passes, etc. has gotten peoples’ standards up, and given that Microsoft paid a lot of money to buy Bethesda, we’re aware that they’re going to have to make that money back somehow, and will probably give into the temptation to do some really player unfriendly things to do it.

    Bethesda’s been going all in on surprisingly expensive microtransactions for really tiny amounts of content, like in Fallout 4 and 76, and it wouldn’t be shocking for them to continue in that direction. People aren’t being mindlessly negative, they’re looking at current and past trends and making an educated guess about the future.




  • Yep, the people who marketed Katanas and Samurai were straight up liars. It was eye-opening to see how much they were shilling. It was the old equivalent of “clickbait” back then, and definitely fake news. I remember reading that they only folded the metal something like 10 times usually because folding it too much would just make the sword brittle.

    I was also surprised that Katanas weren’t that strong and couldn’t really be used to block and might snap if used against bone too many times. And could be stopped by stuff like thick wooden armor. It’s why Samurai didn’t carry handheld shields. Since Katanas couldn’t penetrate their armor, they just used parts of the armor to block.

    Then again, most swords weren’t useful against strong armor. That’s what spears and hammers / maces were for. The more I learn, the more I realize medieval fantasy (and historical fiction) tropes are so incredibly wrong.




  • CIWS-30@kbin.socialtoLemmy Shitpost@lemmy.worldPlans
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    11 months ago

    I was like that when I was young. Now all my plans involve me forcing myself to do 1 or 2 productive things a day besides the stuff I have to do, and then just calling it a day and pushing aside the rest of the stuff I probably should do till tomorrow. Or more realistically, the next weekend or holiday.

    I don’t lie to myself anymore, I just admit that if it’s not 100% vital, it won’t get done quick, if at all.



  • Ironically, for old stuff at least, Piracy is the only way it’s reliably preserved. Even if you do want to buy it new to support the creators, oft-times you can’t. It’s because I can’t buy it that I turn to piracy. Not just for old games, but sometimes old comics and manga too. Occasionally Anime that’s no longer licensed or available.

    Plus, it’s only going to get worse now, with Streaming services and online platforms delisting anything even that might not make a profit because they don’t want to pay residuals. I’m not big on pirating new releases, but that’s because I think we should support artists. I also think we should call for the creators to be paid more of the profit share vs. the money people at the top who seem to do nothing but fire people and shoot down good ideas to try to make everything the same carbon copy live service.

    I also don’t have to pirate new stuff, because it’ll old stuff on sale at half price (or less) soon enough, and with all the bugs fixed and the features added the way it should have been at launch. My backlog is so huge that I won’t have time to go through it anyway before I die. So there’s another reason I don’t care much about new games. If I’m still interested in them a year or more later when they’re on sale and fixed up, I’ll buy it then.

    As for stuff like Anime and Manga. Anime subscriptions are surprisingly cheap, and so are monthly manga subs if you know where to look. Viz’s Shounen Jump ($3) Vizmanga ($2), Azuki.co ($5), Mangamo (also $5 last I checked)… so long as you only subscribe to one at a time and rotate, you’ll probably never run out, and it’s a lot cheaper than buying it one volume at a time $10 each or whatever.