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Ehy, don’t worry, mistakes happen. I’m sorry you got downvoted to oblivion.
Ehy, don’t worry, mistakes happen. I’m sorry you got downvoted to oblivion.
It’s Thailand, not Taiwan.
Seeing Unregistered Hypercam 2 and notepad brings me memories of the best YT. When it was really a bunch of nerd kids creating amateurish videos for fun, no fancy graphics or other shit. When YT was the Wild West.
Fuck this government.
It happens every time. Pokémon Sword/Shield and Scarlett/Violet had the biggest launch in the franchise’s history despite being (justifiably so) heavily criticized by pretty much everyone online.
People shit on microtransactions and always-online games but the top charts always show online multiplayer games are among the most played.
It doesn’t make the criticisms any less valid; it just means that the general public is usually ignorant of them.
Crash Bandicoot Warped for me.
The Warp Room soundtrack is still stuck in my head twenty years later.
Miyazaki sensei-sama should just git gud and redo everything from scratch. Only soy boys and gaming journos would quit so easily.
Considering the glacial pace of modern AAA game development, I don’t think it’s odd that they want multiple games in development at the same time to ensure a steady release schedule.
We don’t really know what these five games are (if they really exist at all), but if they diversify the offer with a mix of first person, third person, remakes of old titles and maybe yet-another-attempt-at-bad-online-RE-that-nobody-wants, which is what they’ve done so far (RE7, RE2make, RE3make, Resistance, RE8, RE4make), I think it’s a good thing.
I thought recent RE games were well received? I’ve never heard so much positivity about the franchise since its early days.
How does the multiplayer aspect work? If I play the game now, will I find the entire world already filled of bridges, ladders and roads?
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Yeah, I don’t understand the end goal here. They sell DnD, make some quick buck… then what?
I don’t doubt that the other franchises listed in the article (Transformers, My little pony, Monopoly) still make money, but if you’re losing money already, the solution is not to sell one of the branches that’s actually making a profit.
Sure is, and I never said otherwise. I doubt that people playing those games care. If they are playing those games they probably like them and are okay with the idea of supporting them.
The inherent appeal of gacha games is always cute anime girls/pretty anime boys. I doubt anyone will find any of these games appealing to them if they don’t like the art style in the first place.
I haven’t played Honkai or Genshin Impact, so my understanding and knowledge of both games is fairly limited (mostly hearsay from people who actually played them), so take the rest of the message with a healthy dose of salt.
I’ve heard the production value is excellent compared to most other mobile games: for the low price of $0 (gacha microtransactions excluded, of course) you get a full open world game with nice graphics and animations and a fully fledged story (I’m unsure how good that actually is and from what I’ve seen I’m inclined to think “not much”, but it probably appeals to anime fans).
I’ve also heard that you can play Genshin Impact for free and still get the characters you want if you’re patient enough, which is not something that can be said of most gacha games. The PvE nature of the game means that you don’t necessarily need the best lv999 S-rank character to compete with other players, and can enjoy (most of?) what the game has to offer for free, which means that you don’t need to engage with the gacha aspect of the game if you don’t want to. I don’t know if that applies to Honkai as well, but considering it’s a very similar game from the same software house, I’d say it’s possible.
In conclusion, I don’t think the game is worth checking out if you don’t like anime and/or mobile games, but if you like any of those and are a young person without a stable income, a f2p open world game with bells and whistles such as nice graphics and animations could be appealing. Although, as I said, my opinion is mostly derived from hearsay and a quick glance at YT to check what the deal was about, I won’t pretend I really know what I’m talking about here.
The other user came to that conclusion because you said:
We’ll have fewer games in the next few years? That’s like at the bottom of the list of issues we’re facing in 2024.
Implying that the only issue is the lack of games in 2024. That’s not the real issue. The real issue is that, while you see it as “an extreme privilege” to be working in art, those people are just at work, and they are losing it.
Sure, it’s not a critical job that will cause society to collapse, but you could say that about most jobs in today’s society. I work in a hotel. A friend of mine works in a restaurant. Another friend of mine is on a cruise ship. We could all lose our job today and society will still be fine tomorrow, it doesn’t mean that it’s a privilege for us to have these jobs. It’s a job like any other for us.
It’s just sad that so many people are losing their job for no apparent reason but investors’ greed and the inherent flaws of a system whose goal is infinite growth.
mobile MMO by Tencent
So many red flags, they could start a communist revolution.
Skyrim never “clicked” for me. I remember hearing awesome things about it: a vast open world full of things to discover, the ability to create my own character and build it however I wanted, the option to influence the world around me with my choices…
In practice, I found myself in a very big but mostly empty world, full of copy-pasted uninspired dungeons with randomized loot, and no matter what character I chose to build, the combat system sucks and the AI never tries to do anything more than mindlessly walk towards you (and get stuck on the scenery). I was never able to immerse myself in the world because everything was so drab and insipid: generic characters living in generic cities talking about generic things with a very bad dub.
Choices never matter because the game insists on spoon-feeding you everything it has to offer. You can roleplay as a barbarian and still become the headmaster of Hogwarts; you can side with the romans or the vikings but the world doesn’t change aside from the uniform of the guards patrolling the cities you visit; you can ignore the dragons roaming the land and they never do anything, because they are just random encounters in the world without any kind of personality or goal aside from turning up and being a minor annoyance to the player.
The modding community is great, but even after spending a few hours installing a dozen or so mods, I was never able to escape the jankiness of the original game: it was still Skyrim, just with a different coat of paint (and a few less bugs and horrible UI decisions).
Reading about the overall reception of Starfield, I felt like I was going crazy, because everything the people say about that game, I already felt about Skyrim fifteen years ago. On the one hand, I felt like my feelings were being legitimized; on the other hand, I still don’t understand why people forgive Skyrim (and still play it to this day) but hate the new Bethesda game so much.
Had a friend unironically trying to convince me that Palworld is evil because it brainwashes people into liking human enslavement and shooting at civilians.
His favourite game is Pokémon, a game where you bond with your fire lizard by pitting it against other animals in a government-sanctioned tournament.
Of course he’s also one of those people who spends hours lamenting the state of current Pokémon games, while also buying both versions of each game at day 1.
Damn, thanks for letting me know. I’ve been using the Simple suite for years and even bought some of them because I wanted to reward the developer. I’m saddened by the news of the acquisition. I’ll swap them with the new fork.
Ah, yes, my gamer instincts™, very similar to a soldier’s.
You have posted cringe, Master.