simple@lemm.ee to Games@lemmy.worldEnglish · 1 year agoFinal Fantasy XVI producer announces PC version is in development, along with 2 paid DLCstwitter.comexternal-linkmessage-square18fedilinkarrow-up180arrow-down12 cross-posted to: games@sh.itjust.works
arrow-up178arrow-down1external-linkFinal Fantasy XVI producer announces PC version is in development, along with 2 paid DLCstwitter.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square18fedilink cross-posted to: games@sh.itjust.works
minus-squaregarretble@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoIt’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out. It’s a story first game.
minus-squareCaptainAniki@lemmy.flight-crew.orglinkfedilinkEnglisharrow-up1arrow-down7·1 year agoSounds boring.
minus-squaregarretble@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoDifferent strokes for different folks. FF15 was big and open (for a while), but to me that was super boring.
It’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out.
It’s a story first game.
Sounds boring.
Different strokes for different folks.
FF15 was big and open (for a while), but to me that was super boring.