Today, we are proud to announce that Cfx.re — the team behind the biggest Rockstar roleplay and creator communities, FiveM and RedM — are now officially a part of Rockstar Games.
I’m not a huge fan of their games gameplay-wise, but Rockstar is one of the few AAA studios still worthy of respect, IMO.
They committed to changing their toxic, Blizzard-esque company culture, and by all accounts, they’ve stayed true to that commitment - they’ve done away with forced crunch time and have one of the most inclusive company policies in the industry, as far as I know.
Sure, their parent company Take-Two insisted on quickly releasing that shitty GTA Trilogy mobile-to-console port, and the upcoming Red Dead Redemption re-release is overpriced, but as a developer of poignant, provocative stories, they’ve never failed.
They’re one of the few AAA studios who still makes real art, not just yearly soulless excretions. It takes a long time and a lot of money to make a huge AAA game, so they’ve been predatory with their GTAO microtransactions to support that, but I still have faith that GTA6 will be another masterpiece of storytelling.
Using crunch as an example of their progressiveness isn’t really a good data point, Rockstar haven’t released a title since RDR.
Talk is cheap when you know you’re not going to be releasing a new title for ankther decade, but when it comes to the punch, that’s when the proof will be in the pudding.
I’m not a huge fan of their games gameplay-wise, but Rockstar is one of the few AAA studios still worthy of respect, IMO.
They committed to changing their toxic, Blizzard-esque company culture, and by all accounts, they’ve stayed true to that commitment - they’ve done away with forced crunch time and have one of the most inclusive company policies in the industry, as far as I know.
Sure, their parent company Take-Two insisted on quickly releasing that shitty GTA Trilogy mobile-to-console port, and the upcoming Red Dead Redemption re-release is overpriced, but as a developer of poignant, provocative stories, they’ve never failed.
They’re one of the few AAA studios who still makes real art, not just yearly soulless excretions. It takes a long time and a lot of money to make a huge AAA game, so they’ve been predatory with their GTAO microtransactions to support that, but I still have faith that GTA6 will be another masterpiece of storytelling.
Using crunch as an example of their progressiveness isn’t really a good data point, Rockstar haven’t released a title since RDR.
Talk is cheap when you know you’re not going to be releasing a new title for ankther decade, but when it comes to the punch, that’s when the proof will be in the pudding.
Fair. I guess we’ll have to wait and see. I just wanted to be a positive voice among all this negativity and cynicism.
Isn’t GTA 6 supposed to release next year?
It will be announced next year, to be released in either 2025 or 2026. You may quote me on this.
Wasn’t there a very basic leak earlier this year? I wouldn’t expect a release for at least another few years.