The delay was only 4 seconds. This time. But with 30,000 trackable objects in orbit and more every day, this is going to become commonplace and the delays are going to be worse.

    • NewNewAccount@lemmy.world
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      1 year ago

      It’s four seconds this time. With more and more debris building up over time, this problem is only going to get worse.

      • smallaubergine@kbin.social
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        1 year ago

        4 seconds? Usually launch windows are in hours and days right? Unless you have barely any fuel margin and you’re trying to hit a very very specific orbit I can’t imagine 4 seconds being a huge issue. But I’m no orbital dynamicist

        • FaceDeer@kbin.social
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          1 year ago

          It’s not a huge deal, and if it were then the mission is already balanced on a knife’s edge and shouldn’t have been designed that way in the first place. There are plenty of technical problems that could cause a 4-second delay.

  • FaceDeer@kbin.social
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    1 year ago

    Why is it “going to get worse”? A 4-second delay might need to be done for launches more frequently, but I don’t see why the delays would get longer than that - debris moves out of the way at the same speed regardless of how much of it there is. This doesn’t seem like a big deal. If a 4-second delay risks killing your mission then you probably should have designed the mission with more leeway in its launch window to begin with. There are a huge number of technical issues that could easily cause a 4-second delay.

    Of course, that doesn’t result in a headline that draws clicks.

    Edit: I just read the article. “It’s going to get worse” doesn’t appear anywhere in it. You just made that up.

    • Flying Squid@lemmy.worldOP
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      1 year ago

      Do you think there will be less things in orbit in the future or more? Because it’s less ‘made that up’ and more ‘inferred based on what happens in reality.’

      • FaceDeer@kbin.social
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        1 year ago

        As I said, “more things in orbit” does not imply longer delays. It would mean that launches would have to delay 4 seconds more frequently, not that they would need to delay longer than 4 seconds.

        If a 4 second delay is a problem then your mission is badly designed from the start since there are very many reasons you might encounter a 4 second delay.