Title. I like games that require a lot of work to get into. Here are some of my favorites:
- Eve Online
- Dwarf Fortress
- Satisfactory
I started Kerbal Space Program this weekend. It’s pretty complicated.
There’s some book about orbital dynamics that hit the Amazon bestseller list because of Kerbal players.
I know that people to get into it seem to like the realism mods that make it even more complicated and less forgiving.
I watched some one being tutored on it and it completely lost me. The real science in that game is waaaay beyond me. Kudos to the people that get it and enjoy it though.
It’s been pretty close to 30 years for me. Beautiful game, but so hard to get anywhere!
100% Stellaris (assuming it counts)
I just started this last night. Reminds me of Civ5 but in space. I’m enjoying it so far. So much stuff to do.
Escape From Tarkov. I love/hate that game.
Shenzhen I/O and TIS-100 take some getting used to.
The Witness is amazing, if you like puzzle games that take a lot of time to figure out the rules.
In it you write JavaScript to hack things to be able to write more JavaScript to hack more things. It’s very fun. Especially if you don’t know how to write any JavaScript.
RimWorld. Easy to play, hard to master. Also Rust
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Hahaha exactly
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Same tbh, can’t live without QOL mods
Dwarf Fortress of course. Other good mentions are Factorio and Rimworld, if you understand them and are done with it, install a couple hundred mods and have a whole different game!
I won’t lie the new steam release of Dwarf Fortress has helped alot but there’s still so much that’s possible and tiny little things that affect other things.
Factorio for sure. It just so satisfying to build a well oiled factory.
Can also recommend Dyson Sphere Program, little less polish than Factorio imho but it’s basically building production facilities spanning a universe.
It’s amazing how much is possible in Factorio. I don’t think any other game has given me half as many “aha!” moments from coming up with (what I think to be) a clever solution for a problem.
I approached it as a puzzle game and think that served me well. I have on the order of 200 hours and I’ve yet to try building a proper megabase.