I love these mechanics. Manually controlling a player character to run around a world doing these things is great for immersion.
I’ve already played Skyrim and My Time at Portia.
I love these mechanics. Manually controlling a player character to run around a world doing these things is great for immersion.
I’ve already played Skyrim and My Time at Portia.
Vintage Story. It is a survival game built by former Minecraft modders. It has pretty detailed metal crafting. You have to forge your items and then shape them on an anvil
On one hand I love vintage story’s focus on realism, on the other hand crafting and smelting stuff takes forever I sometimes wish it were as simple as minecraft. It’s cool the first few times but if I have to make another pot or heat up my metals and wack them a million times I’m going insane.
Definitely what OP is looking for, though.
I agree, if it was that alone it would be fantastic imo but the hostile fauna AND the Lovecraft demons that spawn make it so frustrating sometimes. Being unable to find tin and dieing to wolves an hour away from base (with no stock way of finding your body) is what made me stop my last run and I haven’t picked it up in about a year.