According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • kaffiene@lemmy.world
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    10 months ago

    I wish they had gone with Ue5. The game would look better and perform better.

    • Lampenoel@feddit.de
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      10 months ago

      Like in Immortals of Aveum? I really don’t think that a switch to Unreal is a one-cure-for-all.