Of course it does. It will be getting mods for the next 20 years.
I wish Bethesda finally acknowledged and embraced the fact they don’t make games, they make game kits. They should fully accept and become the LEGO of gaming already. They should only have one product, a gaming engine of various sizes ported to all platforms, and otherwise spend their time putting out content packs with stuff that’s hard for people to make (models, textures, voices etc.) They could license content from whatever franchise or artists/actors and otherwise let people go wild with modding and playing whatever adventures they can imagine.
A large majority of their player base never uses mods (roughly 92%). They need to serve a minimum viable product to people who don’t know about or care about that ecosystem. They tried to bridge that gap with paid mods, but, well, we know how that went.
Right? On the one hand is great that there are so many great mods. On the other hand is sad that modders repeatedly have to pick up Bethesda’s slack after paying for the game.
A Bethesda RPG-Maker probably would be a huge hit.
We can call it Starblox!
I threw up a little in my mouth.
First time I’ve seen this idea proposed. Ugh I’m mad cause it seems like too good of an idea for them to ever do especially with MS shareholders. It really would be perfect.
Dreams on PS4/PS5 tried this and it didn’t work out too well.
Thats the issue, most people want prepackaged entertainment. They don’t want to get home from work and be like “aye lets build the 4th planet is the Rakja solar system”.
And Bethesda couldn’t make better npc’s?